![]() ![]() but talent will go where it wants to, and as Gez said most talented people are wanting to do their own thing, especially since the hipster kids are currently all agog over retro fps games. I personally think talent would be best directed where it is needed, ie some of the freedoom enemy sprites and alot of the blasphemer enemy sprites, as opposed to trying to make zauerberer playable. and i also enjoy playing freedoom phase 1 & 2 as their own games. textures in freedoom are almost universally better. except when the wad only modifies certain sprites and not the full animation set, which results in imps turning into serpentipedes when they die and things like that. i have said elsewhere that i prefer playing wads with freedoom iwad. I also think that while freedoom's "main" objective is to let ppl play community wads, it has since become it's own thing in alot of ways. for some of us that is minor thing, for others it is a major consideration in choosing software. I totally agree with tomas7777 about the foss appeal. Sure, you can distribute the shareware IWAD, but technically it's still copyrighted, non-free content, you can't modify it, and I can imagine apps like Delta Touch would be in a grey area if they came bundled with that IWAD, especially it being a paid app. I think part of the appeal of having such a thing as a "FOSS" Doom is the same as that of other FOSS projects: it being free as in "freedom" which means you can do whatever you want with it - distribute, modify, distribute modified versions, use resources for other projects, etc. In practice, yes, most people just use the commercial IWADs. So I don’t know, just seems like a huge waste of time, talent, and resources when like Gez said, it makes a lot more sense to just make a new game if you’re already changing everything that made the game you’re ripping off great in the first place. All the explanations on why such a thing is so great just sounds like excuses for being either too cheap to pay the low prices on Steam or GOG for the real games, or just trying to solve a problem that nobody needed solved to begin with because it isn’t like finding the holy grail to get your hands on the WAD data anyhow. Adventure through the game with a friend or fight them in a bloody deathmatch.Not trying to stir things up but I fail to see any appeal whatsoever with these free IWAD projects.Use arcane artifacts to unleash unearthly spells.Choose from among seven ungodly weapons including the Firemace and Hellstaff.Experience a unique, dark fantasy world and story.As one of the few surviving elves, you embark on a quest for vengeance against those who slaughtered your friends, family, and entire race. On the brink of losing the war, the Sidhe elders sacrificed themselves and the elven capital city to destroy the seven kings and their armies. But a race of elves known as the Sidhe, resisted, and were branded heretics. Three brothers, known as the Serpent Riders, used their powerful magic to possess and corrupt the seven kings of the realm, plunging it into war and chaos. The first game in the Heretic/Hexen series, this game includes the original base game Heretic and the expansion Shadow of the Serpent Riders. Heretic: Shadow of the Serpent Riders is a dark fantasy, spellcasting, first-person shooter developed by Raven Software and published by id Software in 1994. ![]()
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